Nexus Mod An Error Occurred 7,9/10 7785 votes

Are you using wifi when trying to place your order? If so, that's happened to me a few times, just turn off wifi and download using 3g. Should work fine. I'm using the YouTube android player API to play some youtube videos. My code is working fine on: Samsung S3 Samsung Galaxy Tab III Nexus 7 (with Android 5.1.1) But it doesn't work on the Nexus.

Ok so yesterday I downloaded the latest version of NMM because it's been a while. I installed it but now every single time I launch it and load up a game, it says that something went wrong and it creates a trace log. I would post this trace log on the forums for NMM but apparently you need to pay to gain membership in those forums and I simply cannot do that. So I'm asking anyone out there, can you please read this trace log and see what's going on and what I can do to fix this?
Trace Log-
Trace file has been created: TraceLog20140304152042.txt
Mod Manager Version: 0.48.1.0
OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
Tracing is forced: False
Discovering Game Mode Factories...
Looking in: C:Program FilesNexus Mod ManagerGameModes
Checking: DarkSouls.dll
Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
Checking: DarkSouls.ModScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesDarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DragonAge.dll
Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory
Checking: DragonAge.ModScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesDragonAge.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DragonAge2.dll
Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory
Checking: DragonAge2.ModScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesDragonAge2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.CSharpScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesFallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesFallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.CSharpScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesFalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.dll
Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
Checking: FalloutNV.XmlScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesFalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: GamebryoBase.dll
Checking: Grimrock.dll
Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory
Checking: Grimrock.ModScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesGrimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Morrowind.dll
Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
Checking: Morrowind.ModScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesMorrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Oblivion.dll
Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
Checking: Oblivion.ModScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesOblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.CSharpScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesSkyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.dll
Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
Checking: Skyrim.XmlScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesSkyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: TESO.dll
Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory
Checking: Witcher2.dll
Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory
Checking: Witcher2.ModScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesWitcher2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: WorldOfTanks.dll
Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
Checking: WorldOfTanks.ModScript.dll
Cannot load C:Program FilesNexus Mod ManagerGameModesWorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: XRebirth.dll
Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactory
Loading Game Mode Factories for Installed Games...
Loading FalloutNV: Supported
Loading DragonAge: Supported
Loading Witcher2: Supported
Determining Game Mode: (From Selection Form) FalloutNV
Game Mode Factory Selected: Fallout: New Vegas (FalloutNV)
Creating Game Mode mutex (Attempt: 0)
Game Mode Built: Fallout: New Vegas (FalloutNV)
Installation Path: C:Program Files (x86)SteamsteamappscommonFallout New Vegas
Install Info Path: C:GamesNexus Mod ManagerFalloutNVInstall Info
Mod Path: C:GamesNexus Mod ManagerFalloutNVMods
Mod Cache Path: C:GamesNexus Mod ManagerFalloutNVModscache
Mod Download Cache: C:GamesNexus Mod ManagerFalloutNVModsdownloads
Overwrite Path: C:GamesNexus Mod ManagerFalloutNVInstall Infooverwrites
Scanning for read-only files...
Initializing Mod Repository...
Registering supported Script Types...
Discovering Script Types...
Discovering Generic Script Types...
Looking in: C:Program FilesNexus Mod ManagerScriptTypes
Checking: Antlr3.Runtime.dll
Checking: AntlrUtil.dll
Checking: CSharpScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.CSharpScript.CSharpScriptType
Checking: ModScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.ModScript.ModScriptType
Checking: XmlScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.XmlScript.XmlScriptType
Discovering Game Mode Specific Script Types...
Looking in: C:Program FilesNexus Mod ManagerGameModes
Checking: FalloutNV.CSharpScript.dll
Initializing: Nexus.Client.Games.FalloutNV.Scripting.CSharpScript.FalloutNVCSharpScriptType
Checking: FalloutNV.XmlScript.dll
Initializing: Nexus.Client.Games.FalloutNV.Scripting.XmlScript.FalloutNVXmlScriptType
Found 3 script types.
Registering supported mod formats...
Discovering Mod Formats...
Looking in: C:Program FilesNexus Mod ManagerModFormats
Checking: FOMod.dll
Initializing: Nexus.Client.Mods.Formats.FOMod.FOModFormat
Checking: OMod.dll
Initializing: Nexus.Client.Mods.Formats.OMod.OModFormat
Found 2 formats.
Finding managed mods...
Discovering Managed Mods...
Looking in: C:GamesNexus Mod ManagerFalloutNVMods
Found: C:GamesNexus Mod ManagerFalloutNVModsProject Nevada 2_5-40040-2-5.7z
Registered.
Found 1 managed mods.
Initializing Install Log...
Checking if upgrade is required...
Path: C:GamesNexus Mod ManagerFalloutNVInstall InfoInstallLog.xml
Loaded from XML.
Found Dummy Mod: ORIGINAL_VALUE...OK
Found Project Nevada 2_5-40040-2-5.7z...OK
Initializing Plugin Management Services...
Initializing Plugin Registry...
Discovering Managed Plugins...
Discovering Plugins...
Looking in: C:Program Files (x86)SteamsteamappscommonFallout New VegasData
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Cyberware.esp
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Rebalance.esp
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataCaravanPack.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataClassicPack.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataDeadMoney.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataFalloutNV.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataGunRunnersArsenal.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataHonestHearts.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataLonesomeRoad.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataMercenaryPack.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataOldWorldBlues.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Core.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Equipment.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataTribalPack.esm
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Cyberware.esp
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Rebalance.esp
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataCaravanPack.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataClassicPack.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataDeadMoney.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataFalloutNV.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataGunRunnersArsenal.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataHonestHearts.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataLonesomeRoad.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataMercenaryPack.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataOldWorldBlues.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Core.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Equipment.esm
Registered.
Found: C:Program Files (x86)SteamsteamappscommonFallout New VegasDataTribalPack.esm
Registered.
Found 14 managed plugins.
Initializing Plugin Order Log...
Loading Plugin Order...
Getting Plugin Load Order from BOSS...
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataFalloutNV.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataCaravanPack.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataClassicPack.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataMercenaryPack.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataTribalPack.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataDeadMoney.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataHonestHearts.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataOldWorldBlues.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataLonesomeRoad.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataGunRunnersArsenal.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Core.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Cyberware.esp (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Equipment.esm (IsNull=False)
Loading C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Rebalance.esp (IsNull=False)
Initializing Active Plugin Log...
Initializing Plugin Manager...
Initializing Activity Monitor...
Initializing Mod Manager...
Initializing Update Manager...
Upgrading replaced Mods...
Uninstalling missing Mods...
Loading mods that are queued to be added.
Launch Commands:
Plain Command: C:Program Files (x86)SteamsteamappscommonFallout New VegasfalloutNV.exe (IsNull=False)
NVSE Command: C:Program Files (x86)SteamsteamappscommonFallout New Vegasnvse_loader.exe (IsNull=False)
Custom Command: (IsNull=True)
Loading Plugins into Plugin List: 14
Loading: FalloutNV.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataFalloutNV.esm) (False)
Loading: CaravanPack.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataCaravanPack.esm) (False)
Loading: ClassicPack.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataClassicPack.esm) (False)
Loading: MercenaryPack.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataMercenaryPack.esm) (False)
Loading: TribalPack.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataTribalPack.esm) (False)
Loading: DeadMoney.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataDeadMoney.esm) (False)
Loading: HonestHearts.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataHonestHearts.esm) (False)
Loading: OldWorldBlues.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataOldWorldBlues.esm) (False)
Loading: LonesomeRoad.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataLonesomeRoad.esm) (False)
Loading: GunRunnersArsenal.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataGunRunnersArsenal.esm) (False)
Loading: Project Nevada - Core.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Core.esm) (False)
Loading: Project Nevada - Cyberware.esp (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Cyberware.esp) (False)
Loading: Project Nevada - Equipment.esm (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Equipment.esm) (False)
Loading: Project Nevada - Rebalance.esp (C:Program Files (x86)SteamsteamappscommonFallout New VegasDataProject Nevada - Rebalance.esp) (False)
Tracing an Unhandled Exception:
Exception:
Message:
Object reference not set to an instance of an object.
Full Trace:
System.NullReferenceException: Object reference not set to an instance of an object.
at Nexus.Client.MainForm.InitializeDocuments()
at Nexus.Client.MainForm..ctor(MainFormVM p_vmlViewModel)
at Nexus.Client.Bootstrapper.RunMainForm(String[] p_strArgs)
at Nexus.Client.Program.Main(String[] p_strArgs)
Running Threads (0)

PC Games have revolutionized the gaming industry. And a significant factor towards achieving that is the third party gaming mods. Dota 2 and Half-life 2 mods even to this day and age are considered legends, so much so that they went on to become standalone games later on. Nexus Mod Manager is a program that allows game mods to be installed and modified on the system. With over 200 supported game mods and 10 million registered users, it is one of the most extensive game mod programs available for PC. So, you can understand the frustration when the Nexus Mod Manager Won’t Open.

If you too have come across such situations, you need not worry. Here are a few nifty tricks to help fix your problem of nexus mod manager not opening.

Contents

  • 1 How to Fix Nexus Mod Manager Won’t Open Error

How to Fix Nexus Mod Manager Won’t Open Error

Nexus Mod Manager Error An Exception Occurred In The Script

Check for proper version of .NET Framework

Sometimes the method could be as simple as having the right release of .NET Framework Version 4 on your PC. If you have installed the latest build of Nexus Mod Manager 0.61.6, then you need to install the proper version of .NET Framework 4.6.

Nexus Mod Manager won’t open if you are still running older version of .NET Framework.

Run Nexus Mod Manager as an administrator

Mods

Before jumping on to any complicated steps to solve nexus mod manager won’t launch, you might want to try some simple tweaks to try and see if that solves your problem. If you suddenly started to get Nexus Mod Manager Won’t Open error, this could be due to a new update.

First of all, try running the Nexus Mod Manager as an administrator. This should fix the problem of nexus mod manager not working. To do this, right-click on the Nexus Mod Manager client and click Run as Administrator. NMM might fail to open when you have installed a new update and to execute those files, Administrator privilege is required.

See also: 16 Ways to Fix Steam Won’t Open Error in Windows

Must read: 3 Ways to Fix NVIDIA Control Panel Won’t Open Error

See also: 10 Methods to Fix Google Chrome Won’t Open Error

Run in compatibility mode

If your system is running the latest Windows 10 and the Nexus Mod Manager Won’t Open, you should try the compatibility settings to see if reverting to an old version of the OS helps.

To do this you can directly click on Troubleshoot Compatibility by right-clicking on the NMM icon, or you can do it manually:

  • Right-click on the Nexus Mod Manager client on the desktop.
  • Select Properties.
  • Click on the compatibility tab.
  • Select Windows 8 in compatibility mode.
  • Hit Apply and OK.

It should fix your problem of nexus mod manager won’t launch. If the problem still isn’t resolved, move on to the next step.

Delete the user config file

You can try this if your nexus mod manager won’t start. The config file associated with the game profile might have been corrupted, and you might have to set up a new config file.

It happens when you have downloaded a mod for a new game, and that runs in conflict with your previous games. You can delete the config file associated with the Nexus Mod Manager client.

Don’t worry about doing this won’t delete your save game data. Browse to the following folder on your system:

C:/Users/Your name/AppData/Local/Black_Tree_Gaming/NexuxClient.exe…../version number(0,63.13.0)/user.config

It won’t affect your existing games or mod profiles; you will just have to get the start menu again for all the games individually.

Delete previous contents

  • Go to your Nexus Mod Manager Destination drive. You can find the folder.

C:usersusernameAppdatalocalBlackTreeGaming

  • If you aren’t able to find AppData folder, you need to tick show hidden files and folders under files and other options for solving nexus mod manager wont open.
  • Now make a backup of the NexusClient.exe_Url folder and place it somewhere else on your PC.
  • Then delete all contents of the Black Tree Gaming folder. Then re-launch Nexus Mod Manager. It should open and start looking up for games installed on your PC. If another error pops up on the screen about exceptions, just hit “continue” and it should keep working.

Check your antivirus for issues

Often the culprit why Nexus Mod Manager Won’t Open could be your antivirus software which might probably be blocking some of the critical files required for the execution of Nexus Mod Manager to work.

You can do this by temporarily disabling your anti-virus system or add NMM to the whitelist or adding the program exe into the exceptions list.

Downgrade your Nexus Mod Manager

If you have installed a new update, it might be the reason why the nexus mod manager not opening. It usually occurs when a new update file wasn’t installed correctly, or it is not compatible with the system. To fix this, try to revert to an older version of Nexus Mod Manager. You can get the old files form here.

Fresh Install of NMM

If none of the above help and Nexus Mod Manager Won’t Open, you could try and do a fresh install of Nexus Mod Manager. Before doing this, note down the version, installation information and the virtual install path of each game.

  • Uninstall Nexus Mod Manager.
  • Select to remove all contents and settings when asked.
  • Go to Run.
  • Type “regedit”.
  • Go to edit>find and type NMM.
  • Delete all the files associated with NMM.
  • Reinstall Nexus Mod Manager.

Hopefully, this should fix the issue of nmm won’t open and get Nexus Mod Manager started again. If, however, all of these steps fail, your only hope is to do a clean install of Windows. But you better hope it doesn’t come to that!